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Category


30/10/07 Another kick in Microsoft's DX10 Crotch

At the risk of annoying all the blog syndicators I ping to when I update (ok... 2) I just had to write a brief post about the Crysis demo. It is simply stunning, but you already knew that. What is more impressive is that a user called LennyRhys found a very simple modification which allows most of the Dx10 effects on Dx9 Hardware or in Dx9 mode.

[quote from original thread]

I'm one of the few VERY happy people in the crysis community at the moment. I ran the game with everything high at 1680x1050 and it looks awesome, very playable, no lag.

C2D E6750

Gigabyte P35 DS4

2GB OCZ Platinum 800MHz

Nvidia GF 8800GTX

All at stock

If you tweak the configuration files in \CVarGroups\ by copying and pasting the "very high" settings (1st paragraph) IN PLACE of the "high" settings (last paragraph) the game will load the highest possible settings even though the drop-down menus display "high.". The difference between "high" settings and the tweaked settings is immense: shadows are deeper, more realistic; the leaves have better reflective properties, better textures; the colours are better; and the level of detail is simply stunning.

[/quote]

The whole thing is reminiscent of the CellFactor: Revolution mod. According to the developer, the game would only run with a AEGIA PhysX card. A modification was quickly found which allowed it to be played in software with most of the 'snazzy' new features. Here are a selection of images from the thread, as you can see, this minor modification makes the game look even more stunning...

 

Posted by Konrad at 12:08 PM
Edited on: 31/10/07 11:32 AM
Categories: editing, gaming, haha

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