People who have not played Anarchy Online will not get this reference
although I still recommend reading it as you will certainly be able to
pick up on the nuances. Its a comical take on what each class will learn
(usually painfully at someone else's expense) when they get to the
Temple Of Three Winds. Enjoy :)
MPs learn:
1. that their pets can and will train them
2. That their pets are retarded and have a fetish for doorways.
3. That their Nukes are perfectly designed to get them killed.
4. They are expected to have all composite nanos.
5. including the 8hr cm at level 25.
6. They are expected to have infinite Nano.
Engineers learn:
1. that their aura's can cause issues and that their pets will train
them.
2. That their Bots can be expensive as hell.
3. That everyone thinks they are substituit tanks.
4. That their pet has an unholy fetish for Aztur.
Crats learn:
1. that not all charms are created equal.
2. That they will be expected to XP buff everyone 50% or more at level
20
3. That their pets have an strange desire to get them killed.
Advies learn:
1. they are not immortal.
2. They can be OD'd
3. They are expected to substitute tank for Aztur.
4. They are expected to substiut Doc at the same time as number 3
Enforcers learn:
1. how much they rely on Doctors.
2. How to Die spectacularly.
3. Mongo actually stands for Many Other Nasty Gits On me.
4. to Develope a fear of the Taunt.
Doctors learn:
1. that when folks Die they will be blamed even if they arent in the
team.
2. That they are expected to substituit tank everything.
3. that the words "lets train to DOT" will mean the death of someone.
4. and that Number 3 is their fault even though they said No.
5. How to deal with Tell hell.
6. How to deal with Ninja team invites, 500 of them, all at once.
Keepers learn:
1. that everyone and their mother thinks they are Enfo's
2. How to deal with 500+ demands for Essence.
3. That since everyone else carries guns they should too.
4. that there is little to nothing there for them.
5. Every team will expect them to tank Aztur for them. with no
compensation.
Shades learn:
1. that absolutely no one under level 100 thinks they are worth
teaming.
2. That they are supposed to be able to kill Azture in two hits.
3. That they are selfish jerks because you wont buff anyone.
5. That you just wasted alot of time in ToTW for Dark Memmories and
thats it.
6. How to count adds.
MA's learn:
1. the power of the grind
2. That everyone expects you to tank, including the enfo.
3. That everyone expects you to Doc, including the Doctor.
4. That you are gimp because you dont have a weapon equiped.
NT's Learn:
1. You will Die, quickly.
2. What "glass cannon" means.
3. AOE effects are not nessesarily a good Idea.
4. How to run away....
5. That Single Nukes are expected to kill everything at once.
6. AOE nukes should be used in Azturs room.
Agents Learn:
1. How to deal with 500+ tells demanding CM/CI/GSF/HOT/Essence/FG/XP
at the same time.
2. How to deal with no one wanting to help them get armour.
3. How to deal with sudden agro after that AS just attracted the
attention of the one mob in the room that will kill you in one shot.
4. How to deal with Everyone and their mother thinking you are a Dmg
god.
Traders Learn:
1. Just how much use your heals are.
2. that you are expected to tank.
3. How much worth those team wrangles are.
4. Just how cool a slow shotgun is.
5. how to deal with 50000+ tells demanding a wrangle.
6. How to deal with Ninja invites, followed by 500+ demands for
wrangle followed by "you have been kicked from team"
Fixers learn:
1. How to deal with 50000+ demands for GSF (even if you are only level
25)
2. How to tank as you will be informed that you are going to tank.
3. How lovely it is when GA runs out while you are tanking.
4. How its your fault no one can run away from GOT fast enough.
5. That you can in fact keep the Enfo alive, along with the shade, the
agent and the Doctor all at once.
Soldiers learn:
1. Everyone Forgets about them but thats okay its time to learn that
right?
2. Your Reflects and stuff will keep the entire team safe, if they
dont you are a noob.
3. Everyone knows that the best weapon for a Soldier is whatever you
happened to pick up out of the weapons machine the in basic shop.
4. By the way you are going to be the Tank didnt you know that?
5. how to deal with 500+ demands for RRFE, and Essense of behemouth.
6. Soldiers are expected to take orders from the team leader, you are
soldiers arent you? So SHUT UP AND SOLDIER!\
7. That FA will in fact bring a largish number of heavily armed men to
speak with you about the noise.